

If you need help with rigging a character you can check out my previous class ' Animation Fundamentals: Rigging Your First Character in Cinema 4D' here. You'll have you're very own animatable character on a bike you can call your own and the lessons should also stick better! If you also made your own character in my previous rigging class then you get two gold stars!!

Following my process plus a bit of self discovery should get you there. Path 2 - what might be more fun is designing your own bike.Path 1 - follow me step by step, I’ve included my bike and character models in the class materials to use for rigging the bike and attaching the pre-rigged character to it.Here are couple of suggested ways to follow my class, Path 1 is easier but I think the rewards in Path 2 would be greater! I hope that once you have completed this course you’ll have the knowledge of not only how bike rigs work for animation but also a bunch of new skills that you can apply to all areas of animation prep! So lets get peddelin'!!įollow along and make your own bike riding character rig! There’ll also be a bonus video of my animation process attached to this class which I’ve posted over on my brand new YouTube channel! I’ll be posting loads of fun stuff over there so be sure to subscribe. And finally we’ll be taking our character rig from the last class and we’ll be attaching it to the bike ready for riding.You spin the main cog and everything else moves by itself. This will help us set up a really satisfying automatic bike chain rig. Then we’ll be doing a little intro to Mograph Cloners and Xpresso.Setting up Basic Bike Controls, arranging your bike model for spinning the wheels and steering control.I’d really recommend doing that one first, but if you’re here to just get a bike ready for animation then everything is provided in the class materials for you to follow along! This class is a follow up to my last class, ' How to rig your first character in Cinema 4D'. Hellooo! Today we’re going to rig a bike in Cinema 4D! In the last class we rigged a full character, in this class we’ll put that character on a bike ready for some cycling animation.
